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package com.javafx.experiments.scheduleapp;

import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Node;
import javafx.scene.input.MouseEvent;
import javafx.scene.input.ScrollEvent;

public class TouchClickedEventAvoider {
    boolean scrolling;
    double pressX, pressY;

    public TouchClickedEventAvoider(Node node) {
        node.addEventFilter(ActionEvent.ACTION, new EventHandler<ActionEvent>() {
            public void handle(ActionEvent event) {
                if (scrolling) event.consume();
            }
        });

        node.addEventFilter(MouseEvent.MOUSE_PRESSED, new EventHandler<MouseEvent>() {
            public void handle(MouseEvent event) {
                pressX = event.getScreenX();
                pressY = event.getScreenY();
            }
        });
        node.addEventFilter(MouseEvent.MOUSE_CLICKED, new EventHandler<MouseEvent>() {
            public void handle(MouseEvent event) {
                if (scrolling) event.consume();
            }
        });
        node.addEventFilter(ScrollEvent.SCROLL_STARTED, new EventHandler<ScrollEvent>() {
            public void handle(ScrollEvent event) {
                scrolling = true;
            }
        });
        node.addEventFilter(ScrollEvent.SCROLL_FINISHED, new EventHandler<ScrollEvent>() {
            public void handle(ScrollEvent event) {
                scrolling = false;
            }
        });
    }

}
